In this second episode of Hooray for Failure! podcast we explore failure with the ever-charming Andrew Webster, Director of Change and Innovation at ExperiencePoint during which we talk about the challenge of working in an organization in which failure is accepted and expected. We discuss the value of moxie, too! And I share a tale of how the a physical remembrance of failure can resonate through the ages.
Starting at the Beginning, NASA freaks out the Martians. We chat with Chris Brogan, CEO and President of Human Business Works, and one of the nicest people you will ever meet, he laughs in the face of failure. I share an Opportunity For Personal Growth That Sucked.
Hooray for Failure is dedicated to exploring how to embrace risk-taking, practice resilience and strive for results in the face of setbacks, catastrophe and outright disaster. Hooray for Failure celebrates the effort required to making the startling, the fascinating and the truly innovative. Without failure there would be no breakthrough. Without failure there would be no success. Without failure there would be no stories to tell. Welcome to Hooray for Failure!
Increasingly when we are working with clients the question arises around how to develop a capacity to embrace risk, and overcome the inevitable failures when we attempt something truly new? One of the best ways to learn si through direct experience and short of that learning from the lessons of others. Hooray for Failure is going to share the stories of people who are visibly successful in their fields as they share how they tackle risk-taking, failure, and practice the resilience required to learn and grow towards success.
Some of the questions we’ll consider include:
- What is the one failure you remember most? Why?
- How did you overcome that failure? How do you continue to overcome that failure?
- What part does failure have in your current success?
If you know of someone who might have a story to share or a lesson to teach based on their experience, please use the contact link and let us know?
An endless list of priorities often relegates “innovation” to the list of buzzwords small business owners read about but can never tackle – something for the well-funded R&D labs at big corporations, not for the entrepreneurs on Main Street.
But innovation is about being competitive and inventive in your approach — and small firms already have everything they need to be a big player in the innovation game.
There’s a lot of confusion surrounding creativity and innovation. “Creative types,” in particular, claim that creativity and innovation can’t be measured. Performance, however, demands measurement so you can identify what success looks like. In a world that changes every two seconds, it’s imperative that companies figure out the difference between creativity and innovation.
You better believe they’re different.
When it seems that everyone is talking about innovation these days, you would think most firms are already riding the wave. However, most organizations have only begun to dip their toes into the water and are missing a full understanding of the broad range of ways in which they might innovate their enterprise. For most middle-market companies and even large enterprise firms, innovation is too often viewed only as a particular product suite, and that makes sense — when you consider the term “innovation” is closely tied to invention. Innovation has now come to be understood as offering so much more.
Today, companies must break out of a product-only innovation mind-set. Furthermore, the focus for innovation need not be only physical. In fact, there are five key areas ripe for innovation in most organizations today.
For the full article go here.
Primed Associates has been featured at Corp! Magazine with our latest post, “How to Inspire an Innovation Culture.”
Companies are faced with an era of constant evolution and creative disruption. They realize that they need to implement a culture of innovation to succeed. Can companies truly change their business objectives to include innovation without first instilling certain values in management?
Innovation: From the top down
Managers are really the only ones who can bring their teams together and implement meaningful and successful changes. If managers are not using a common language of innovation to link the actions of their team members to overall organizational goals, then employees will put their attention and dedication to other projects that they are more interested in, seem easier to implement, or for which they are given encouraging consequences.
See the full post here
Primed Associates, LLC is offering a unique opportunity to participate in the ExperienceChange change management business simulation firsthand and free-of charge in Princeton, NJ on Thursday 28 February, 2013 at Princeton Public Library.
Adapting to change is a key ingredient for the success of any enterprise. This opportunity is being provided to participants to demonstrate the value that this change management simulation can deliver an organization that is about to launch, or is working through, a large-scale change initiative.
Consider it a no obligation way to experience a best-in-class learning experience that not only delivers learning it also provides an engaging way to practice what is learned so that it may be applied back in the work environment. The offer is open to individuals and up to three attendees from a single organization or company.
The sponsors of the Collaborative Innovation site, Dassault Systèmes, held their Customer 3D Experience Forum in Orlando Florida recently and this year’s event offered a fantastic array of tools and solutions for the way in which 3D modeling can be used to prototype product and service experiences as well as the design and manufacture of those offerings. I was originally going to be spending some time at the event but another storm coming up the Eastern seaboard of the USA put a decided crimp in those plans and I decided to observe the activities from afar—ah, the wonders of modern technology. Needless-to-say, while it would have been better to be onsite, I managed to see some patterns and key ideas across the various presentations. Here are a couple of my posts in response:
The View from Afar – 3DS in FL viewed from NJ
Due to another unfortunate weather systemmaking a guest appearance on the East Coast of the USA this week I was unable to successfully get into and out of Orlando forDassault Systèmes, 3D Experience Forum. Which is a shame because it looks like the range of innovations shared that are using 3D visualization to drive their successful implementation would have been great to witness first-hand.
Already this morning Tesla has been sharing the “Oooo”-worthy falcon-wing doors of its newModel X cross over vehicle and how they neatly fit into the family garage, tested before production through the wonders of 3D visulaization. This continues Tesla’s run on transforming the auto industry by identifying and meeting a broad range of needs as well as producing beautiful vehicles, too. [See full post here.]
And here is another post from the same event…
Height. Light. And Movement – Improving the Retail Experience Virtually
Many years ago, in a galaxy far, far away…My apologies; the recent purchase of Lucas Film by Disney has given me Star Wars nostalgia. I remember a time when stop motion photography and the destruction of meticulously crafted models were considered the pinnacle of movie special effects. It was also a time when I was working my may through university in retail. As I said, “many years ago”.
One of my fondest memories of working in retail was the folklore that was passed on from the store manager to the upcoming employees. The measures of performance were shared, such: Days of Supply, Turns, Stock to Sales Ratio, Sell Through Percentage and Gross Margin Return on Investment. Alongside these metrics we were also the recipients of instruction regarding sales and marketing addressing: Point of Sale Displays, End-caps, and Placement. But the phrase that stuck with me most in reference to merchandise presentation effectiveness was that it had to have, “height, light and movement”. [See full post here.]